CREATIVE/ART PORFOLIO
CONCEPTS & CREATIVE PROJECTS SINCE 1985 - Chronological order
Istruction: I have a Philosophy degree and Atistic high school diploma.


Escape from ScumWorld “sample” tiles and cards for playtest
PODCAST/RADIO - 2020 - Grazie Varagano Podcast, a Pulp radio show (in italian) that speak about awful stories about
MUSIC - 2020: Album, Agony Face Time Totems, Music, Artwork and concept direction - worlwide distrubution

MUSIC - 2018: Album, Agony Face Evolving Discharges, Music, Artwork and concept direction - worlwide distrubution

ART - 2015: I Begun to develop first abstract art skills,paintings and works that, evolving, will lead to the concrete projective runes artifacts of 2017/2018.
VIDEOGAMES - 2014: I actively contributed to the creation of the biggest and most provocative mod of Doom 2 (ID software) named GREZZO 2, contributing in game design, concept and enemy's design, audio design and weapons design.
MUSIC - 2013: Album, Agony Face Stormy quibblings, Music, Artwork and concept direction - worlwide distrubution

MUSIC - 2008: Album, Agony Face Monolithic Squeakings, Music, Artwork and concept direction - worlwide distrubution

MUSIC - At 14 (since now) - I Started to play the electric guitar, passion for extreme and progressive music, with my band, still active, I wrote, played live and recorded 3 albums (last EP out in September 2020) published all over the world. (Different Labels)

RPG - At 13/14 - Start playng (As DungeonMaster) the second era of Dungerns&Dragons; unhappy with the limitation of the basic rules I created (with a specific team) a new parallel regulation with different spells, races and worlds.

BOARD GAMES + PAINTINGS - At 10: I went crazy for the world of Games Workhop's Warhammer, where i learned to modify and paint 3d miniatures, and develops a strong passion for Ghotic/sci fi themes.

This hobby opens to a small artistic career that leads me to be a painter at the Blues Brothers store (Milan). I also invented a lot of new character and new “category” class, using the concept of chaos army, mixed with mythological elements.

MODELLING - At 8/9: First modeling approach thanks to TAMIYA's M4WD, where it can physically modify the models by modifying the structure, aerodynamics and aesthetics of the cars.
